Mastering Maya Comprehensive 3D animation software

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Maya® 3D Animation Software

offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya now has next-generation display technology, accelerated modeling workflows, and new tools for handling complex data.

 

  • Duration: 100 Hours
  • Prerequisites: windows knowledge
  • Objective: This Track is designed for the candidates who interested to master all the skills for using Maya professionally The Track starts from Maya fundamentals course and covers all the features of Maya Includes modeling, rigging, animation, dynamics, lighting and rendering. This will be applied through the work of the project includes all the previous elements.
Fundamentals & Beyond
hrs

Introduction

What do you know and what do you need

 2

Getting Started

Overview of the standard Maya workflow to The User Interface, Navigation, Transforming, Selecting, Unit Setup & Grid Settings

 2

Creation

Creating Maya projects, Saving scene files from Maya, Viewport shading and selection modes and Transforming objects in Maya

 4

Modification

Modifying object components, Attribute Editor, Grouping, parenting, Hotbox, MEL scripts

 4
Advanced Features

Modeling & Creative Concept

Editable poly, Mesh, Shapes, NURBS, Character modeling, Architectural modeling, Reactor Cloth, Landscape, Creating compound objects & Advanced Modifiers.

 24

Materials & Mapping

Creating and applying simple, materials ramps, multiple materials, procedural textures ,multiple procedural nodes, UVs and  bump

 10

Lighting & Rendering

Maya Render View, light types, attributes of Maya lights, Render Stats, Spread Sheet, motion blur & Rendering the final sequence from Maya

 12
Animation & Moviemaking

Rigging

Cleaning up the scene, Creating control objects,  groups and selection handles, Custom attributes, Maya’s Connection Editor, Driven Keys,  Automating systems with expressions, joint chains,  IK handles  & Binding objects in Maya.
 12

Animation

Creating and editing key frames in Maya, Graph Editor, cycling animation, Auto Key,  Animating objects along a path,  Finalizing the movements, Adding a shot camera & creating Play blasts

 10

Dynamics & Visual Effects

Key concepts of dynamics in Maya, Key concepts of dynamics in Maya, particle emitters,  Animating Particle,  Enabling particle collisions & particle shading and caching

 6

Composting and color correction

How to make composting, color correction & Sound track with After Effects

4

Final Project  Make your final project like professional Designers

 

 10