Mastering Adobe® Flash

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Mastering Adobe® Flash

Create motion graphics and visual effects with the industry standard

Adobe® Flash® Professional software combines expressive design features like a new multilingual text engine and more realistic inverse kinematics effects with timesaving development features like extensible code snippets and enhanced Action Script authoring options.

 

  • Duration: 30 Hours
  • Prerequisites: windows knowledge
  • Objective: This course introduces Adobe® Flash® Professional as one of the most important and powerful programs for making animations, presentations and Web applications. Along with covering the basics of Adobe Flash the course focuses on the best practices and design; in addition it is a pilot program to create animation in programs, or multimedia broadcast TV channels, and you will be familiar with Web terminology and develop efficient and compact Flash movies, Create, import, and work with graphics, Work with texts, Use layers, frames and timeline, Use symbols, libraries and instances, Create frame-by-frame animations, motion tween and shape tween, Work with masks, Work with motion guides, Adding sound and video to movies, Work with timeline effects, Create navigation buttons, Implement basic principles of optimization and performance, Publish flash movies
Fundamentals & Beyond
hrs

Introduction

What do you know and what do you need

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Getting Started

Overview of the standard Adobe Flash Professional workflow to The User Interface, Introducing Adobe Flash Professional, Looking at the Flash Workspace, Creating Your First Flash Adobe Flash, Working with Panels, Using the Timeline and Frames, Working with Layers, Setting Your Preferences, Testing an FLA File, Finding Help, Exploring the Project

3

Creating Graphics

Using the Tools Panel, Learning About Fills and Strokes, Using Vector and Bitmap Images, Using Color, Creating Graphics with Drawing Tools, Using Guides, Grids, Coordinates, and Snapping, Creating a New Graphic Symbol, Creating and Using Masks, Adding Strokes, Using the Library, Importing and Optimizing Bitmaps, Importing Vector Drawings, Using Fills and Gradients, Manipulating Graphics

3

Using Text

Using the Text Tool , Understanding Static Text and Device Fonts, Adding Static Text to a Document, Using Embedded Fonts, Looking at Font Properties, Adding a Timeline Effect to a Text Field,
Spell Check Your Document, Using Text-Based Components, Understanding Dynamic Text Fields

2

Creating and Editing Symbols

Symbols Explained , Creating and Editing Symbols on the Stage, Looking at Symbols in the Library, Nesting Symbols and Timelines, Revisiting Graphic Symbols, Creating Buttons, Placing the Buttons On the Stage, Creating Text Buttons, Creating an Invisible Button, Creating and Using Movie Clips, Creating the Menu, Creating Movie Clip Buttons, Duplicating Symbols and Adding Symbols to the Stage

2

Creating Animations

Animating Explained, Setting Up for a Motion Tween, Adding the Motion Tweens, Animating Alpha Levels and Size, Animating the Movie Clip Button, Creating a Shape Tween, Creating Frame-by-Frame Animations, Animating Along a Path, Using Code Hints in the Actions Panel, Using Functions and Conditional Statements, Understanding Scope Using _root, _parent, this, and Levels, Understanding LoadVars, Creating the Reviews Page, Using Events and Handlers, Using Listeners, Adding a Listener to the Reviews Page, Adding Cascading Style Sheet Formatting to the Reviews, Creating the Catalog Pages, Building the Main Catalog, Creating the News Page, Building the Home Page, Animating the Menu, Controlling the Menu’s Buttons

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Advanced Features

Adding Basic Interactivity

Making Flash Documents Interactive , Introducing Behaviors, Using a Behavior to Load a JPEG, Using Behaviors to Open a Web Page, Loading an External SWF File with a Component, Introducing Script Assist, Using Actions to Control the Timeline, Creating a Home Button, Removing the Hand Cursor, Making the Movie Clip Button Work Using the Script Navigator and Pins

2

Adding Sound and Video

Using Sound and Video , Editing Sound and Video, Assuming Responsibility with Your Media, Compression, Codecs ,and Plug-ins, Delivering Media Online, File Size Considerations, Importing Sound into a Document, Adding and Customizing Sound, Adding Sound to a Button Importing Video into Flash, Encoding the Video

1

Creating Forms Using Components

Introducing Forms and Data , Introducing Flash Components, Building the Feedback Form, Using the Button Component, Building a Questionnaire Using Flash, Using the Focus Manager

1

Learning Action Script Basics

Learning about Action Script 2.0 , Learning About Classes, Methods, and Properties, Looking at Methods and Properties, Learning How to Use Strict Data Typing

1

Loading and Optimizing Flash

Optimizing Flash Documents , Organizing Applications and Using Good Practices, Understanding Usability, Optimizing Animation, Making a Background More Efficient with Runtime
Bitmap Caching, Understanding Bandwidth and File Size, Considering User Platforms, Loading External Content, Loading Content into the Main Application, Sending Data Out of Flash, Adding the Progress Bar Component, Loading the Tech Bookstore, Testing and Debugging the tech bookstore

1

Publishing Flash Documents

Adding Metadata and Publishing SWF Files , Detecting Flash Player, Embedding an SWF File in an HTML Page, Uploading the Tech Bookstore to the Web, Wrapping It All Up

2

Final Project    Make your final project like professional Designers

 

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