What do you know and what do you need
Overview of the standard 3ds Max workflow to The User Interface, Navigation, Transforming,
Selecting, Unit Setup & Grid Settings
Creating Objects, Modification, Cloning essentials, Grouping essentials, Array, Max’s Coordinate Systems & Snap Settings
Understanding Modifiers, Merge, XReference, import from AutoCAD and export to others
Editable poly, Mesh, Shapes, NURBS, Character modeling, Architectural modeling, Reactor Cloth, Landscape, Making a 3D logo with Adobe Illustrator files, Creating compound objects & Advanced Modifiers.
Making Great Materials with using: Materials Editor basics, Basic material parameters, Adding a basic map, Bump mapping, The importance of Photoshop, Specularity, Opacity mapping, Reflection/refraction, Raytrace maps, Other types of maps, Other types of materials, UVW mapping, HDRI, Multi/Sub-Object materials, Unwrap UVW & Free good materials with V.Ray
The Oft-Overlooked Power of Lights, The difference lights make, Types of lights, Three-point lighting, Light parameters, Shadows, The Power of Rendering, Introduction to rendering, Default scanline rendering controls, Adjusting the rendering environment, Rendering parts of your scene & Rendering with V.Ray Principals of GI and Indirect Illumination
Intro to the principles, Exaggeration, Anticipation, Follow-through, Weight, Know the film making.
Intro to keyframe animation, Animating in Max, Adjusting pivot points, Adjusting keyframes, Animate
almost anything, Trajectories, Introduction to more advanced animation.
What is rigging?, Using bones, Parenting and inverse kinematics, Animating a werewolf.
Bipeds: Creating, altering, and animating, Using motion capture files, Linking Mesh to Biped.
Video Post, Particle systems and atmospherics, Animation controllers, Animation curves and the Dope
Sheet, Active shade, Hair, fur, Space warps, Reactor power.
Introduction to cameras, Camera Basics and Types of cameras, Creating cameras from View, , The
importance of lens size, Depth of field, Camera navigation & animation, Realistic scenes Visual Effects