Mastering Autodesk 3D’S Max Architectural & V.Ray

1

ADVC 3D’S Max Architectural & Design Visualization Course with Autodesk 3D’S Max & V.Ray

Realize your most complex and creative ideas.

Autodesk 3D’S Max software builds to deliver state-of-the art-tools for creative and media professionals. Developed as a total animation package with a deep, productive feature set designed To accelerate workflow, 3D’S Max is the leader in 3D animation for game development, design visualization, visual effects, and education.

This Track is designed for the candidates who interested to master all the skills for using 3D’S MAX professionally, especially architecture designers for interior or exterior The Track starts from 3D’S MAX fundamentals course and covers all the features of 3D’S MAX Includes modeling, animation, lighting, rendering, and special advanced features in one track. The Track, followed by practical applications, covers the most usage tracks of 3D’S MAX

  • Duration: 65 Hours
  • Prerequisites: windows knowledge
  • Objective:This Track is designed for the candidates who interested to master all the skills for using 3D’S MAX professionally, especially architecture designers for interior or exterior The Track starts from 3D’S MAX fundamentals course and covers all the features of 3D’S MAX Includes modeling, animation, lighting, rendering, and special advanced features in one track. The Track, followed by practical applications, covers the most usage tracks of 3D’S MAX
Fundamentals & Beyond
hrs

Introduction

What do you know and what do you need

Getting Started

Overview of the standard 3ds Max workflow to The User Interface, Navigation, Transforming, Selecting, Unit Setup & Grid Settings

Creation

Creating Objects, Modification, Cloning essentials, Grouping essentials, Array, Max’s Coordinate Systems & Snap Settings

Modification

Understanding Modifiers, Merge, XReference, import from AutoCAD and export to others

Advanced Features

Modeling & Creative Concept

Editable poly, Mesh, Shapes, NURBS Techniques, Architectural modeling, Reactor Cloth, Landscape, Making a 3D logo with Adobe Illustrator files, Creating compound objects & Advanced Modifiers

Materials & Mapping

Making Great Materials with using: Materials Editor basics, Basic material parameters, Adding a basic map, Bump mapping, The importance of Photoshop, Specularity, Opacity mapping, HDRI, Reflection/refraction, Raytrace maps, Other types of maps, Other types of materials, UVW mapping, Multi/Sub-Object materials, Unwrap UVW & Free good materials with V.Ray

Lighting, Global Illumination, V.Ray & Rendering

The Oft-Overlooked Power of Lights, The difference lights make, Types of lights, Three-point lighting, Light parameters, Shadows, The Power of Rendering, Introduction to rendering, Default scanline rendering controls, Adjusting the rendering environment, Rendering parts of your scene, Rendering with V.Ray, Principals of GI and Indirect Illumination

Cameras & Visual Effects  (3D’S Max & VRay Renderer) Techniques

Introduction to cameras, Camera Basics and Types of cameras, Creating cameras from View, , The importance of lens size, Depth of field, Camera navigation & animation, Realistic scenes Visual Effects

Final Project  Make your final project like professional Designers