CG Courses

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Mastering Autodesk 3D’S Max Architectural & V.Ray

  • Duration: 65 Hours
  • Prerequisites: windows knowledge
  • Objective:This Track is designed for the candidates who interested to master all the skills for using 3D’S MAX professionally, especially architecture designers for interior or exterior The Track starts from 3D’S MAX fundamentals course and covers all the features of 3D’S MAX Includes modeling, animation, lighting, rendering, and special advanced features in one track. The Track, followed by practical applications, covers the most usage tracks of 3D’S MAX
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Mastering Autodesk 3D’S MAX Animation

  • Duration: 100 Hours
  • Prerequisites: windows knowledge
  • Objective:
    • This Track is designed for the candidates who interested to master all the skills for using 3D’S MAX professionally
    • The Track starts from 3D’S MAX fundamentals course and covers all the features of 3D’S MAX
    • Includes modeling, animation, lighting, rendering, and special advanced features in one track. The Track, followed by practical applications, covers the most usage tracks of 3D’S MAX
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Mastering Autodesk® Revit Architecture

  • Duration: 40 Hours
  • Prerequisites: windows knowledge
  • Objective: This Track is designed for the candidates who interested to master all the skills for using Autodesk Revit Architecture professionally The Track starts from Autodesk Revit fundamentals course and covers all the features of Autodesk Revit Architecture Includes, creating, Designing, Developing, Inauguration and special advanced features in one track. followed by practical applications, covers the most usage tracks of Autodesk Revit Architecture
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Mastering Maya Comprehensive 3D animation software

  • Duration: 100 Hours
  • Prerequisites: windows knowledge
  • Objective: This Track is designed for the candidates who interested to master all the skills for using Maya professionally The Track starts from Maya fundamentals course and covers all the features of Maya Includes modeling, rigging, animation, dynamics, lighting and rendering. This will be applied through the work of the project includes all the previous elements.
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Mastering Autodesk AUTOCAD

  • Duration: 30 Hours
  • Prerequisites: windows knowledge
  • Objective:
    • Navigate the AutoCAD and AutoCAD user interfaces.
    • Use the fundamental features of AutoCAD.
    • Use the precision drafting tools in AutoCAD to develop accurate technical drawings.
    • Present drawings in a detailed and visually impressive way.
    • Create and modify both solid and surface models.
    • Present their designs while they are still being created, using visualization tools such as visual Styles, model walk and fly throws, materials, and lighting. Students also learn how to output 3D models from AutoCAD to either paper or a distributable, electronic version.
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Mastering Adobe® Photoshop

  • Duration: 24 Hours
  • Prerequisites: windows knowledge
  • Objective:
    • This Track is designed for the candidates who interested to master all the skills for using Adobe® Photoshop professionally
    • The Track starts from Adobe® Photoshop fundamentals course and covers all the features of includes raster & vector design, painting, image editing, printing design, web & multimedia design, architecture layout, retouch digital photos, work with layers and masks, navigate the workspace, correct and enhance digital photos, create image composites, transform images in perspective,
    • prepare images for print and the web, explore the 3D features, work with paths, vector masks, text and shapes, discovering how to work with selections, produce and print consistent color, and special Advanced features in one track. The track, followed by practical applications, covers the most usage tracks of Adobe® Photoshop
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V.RAY ( Materials, lights & Rendering & Applications )

  • Duration: 16 Hours
  • Prerequisites: windows knowledge and 3d’s max professional
  • Objective:
    • This Track is designed for the candidates who interested to master all the skills for using V.Ray professionally
    • The Track starts from V.Ray fundamentals course and covers all the features of V.Ray
    • Includes Materials, lighting, cameras, rendering, and special advanced features in one track. The Track, followed by practical applications, covers the most usage tracks of V.Ray